One of the main reasons that people raise Chao is to race them. Winning all the Chao races is essential as they have
ten out of the 180 emblems needed to complete the game on the Dreamcast version, and five out of 180 for the Gamecube version.
In order for your Chao to be any good in the races (excluding beginner), you need to raise all of five of your Chao's
skills up to a respective level (SWM FLY RUN PWR STA). This way, you should get all the Chao emblems with ease.
While
racing your Chao watch your stamina! It will gradually decrease as the race goes on. You can cheer for your Chao and give
it a small boost by pressing the 'L' or 'R' buttons. This will make it go faster for a few seconds but will decrease its stamina
a bit too, so make sure you have enough to last you for the entire race! Or your Chao will have its speed decreased by about
half.
Beginner Races:
The Beginner Races:
As these are beginner races, your Chao's stats don't need to be too high. |
Crab Pool key to winning is swimming |
This is simply a swimming competition from start to finish. |
Stump Valley key to winning is flying |
This track is a running track with a cliff you have to fly down. However, if your Chao
is not good enough at flying you may have to climb up the cliff. |
Mushroom Forest key to winning is running |
This is a straight running race with nothing else involved. |
Block Canyon key to winning is climbing |
Run forward a short distance and you will get to the main cliff that you have to climb
up to reach the goal. |
Jewel Races:
The Jewel Races:
The
Beginner Races were the easiest races to win. The Jewel Races are next, and are MUCH harder. Things start to heat up!
These are probably the hardest set to win, with six races, each with five levels. Think you can beat them all?
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Aquamarine key to winning is swimming |
This course is focused on running and swimming; the largest pool is near the end. |
Topaz key to winning is flying |
Flying is needed to have an edge, although nearly every other skill is tested too. |
Peridot key to winning is running |
This course is just a long running race with no other skill needed. |
Garnet key to winning is power |
This course needs running and power. Needs power due to cliffs needed to be climbed
and a tree that you have to shake down a nut from to eat. |
Onyx key to winning is intelligence and luck |
Running is needed as well as intelligence. The first puzzle is a Jack in the Box, the
second shows a picture of a fruit that your Chao must pick up, and the last needs luck to avoid falling down a hole. |
Diamond key to winning is general ability |
Every single skill is tested in this race, is your Chao up for it? I still reccomend
your running stat to be very good to stand a chance. I estimate around 700. |
Challenge Races:
The Challenge Races:
Now its time for the Challenge Races! These are some very good races that are usually quite long, but can show you
some very rare Chao! |
Gold and Silver Rivals key to winning is swimming |
A long course against Gold and Silver Chao. You will probably need a well-rounded Chao
for this race. |
He Returns key to winning is flying |
The same track as the previous race. It is against seven Chao but one of them is Chacron
from Sonic Adventure 1 (he is very good). |
Mushroom Forest key to winning is running |
This is a straight running race with nothing else involved. |
Block Canyon key to winning is climbing |
Run forward a short distance and you will get to the main cliff that you have to climb
up to reach the goal. |
Now its time for the Challenge Races! These are some very good races
that are usually quite long, but can show you some very rare Chao!
The Challenge Races:
These races are consisted of different races with different opponents.
Have Fun! |
Gold and Silver Rivals |
A long course against Gold and Silver Chao.
You will probably need a well-rounded Chao for this race. |
He Returns |
The same track as the previous race. It is
against seven Chao but one of them is Chacron from Sonic Adventure 1 (he is very good). |
I'm Trying! |
A long running race against seven Omochao's.
This race isn't to hard if your Chao has a good running stat. |
Small Animal Challenge |
A long race testing all your skills against
seven small animals. |
Cockroach Chao Group |
This race is against some black Cockroach
Chao's. Not too hard. |
Oh, My Egg! |
A long running race against Chao Eggs that
have eyes and legs! Quite amusing to race against. |
Skeleton Group |
This is a long race against seven other Chao
wearing skull hats. |
Pumpkin Group |
This race is exactly the same as the skeleton
group but the Chao are wearing pumpkin hats instead. |
Ghost Group |
This is on the same course as the skull and
pumpkin group race but the other Chao all have no legs and a flame dot. Some wear hats too. |
He Strikes Back |
Chacron is back and he is hard to beat! The
race is on the same track that you raced him before but Chacron has improved in every area and give even the best of Chao
a tough challenge. |
Chao Ranger |
This race is against some Jewel Chao. This
race isn't that tough and you should win if you beat Chacron in the previous race. (In the Gamecube version the Jewel Chao
are replaced with Shiny Chao) |
Here comes the Ultimate Rival |
This is the last Challenge race and is against
the Light Chao. This race can be pretty tricky to beat but if your running stat is quite high, you should win. |
Now its time for the Hero and Dark Races! There are only four races for each, but
they are quite tricky. They have some restrictions, so make sure you use the right Chao!
The Hero Races:
Dark Chao cannot enter these races. |
Baby Devil |
A long running race against some small Dark
Chao. |
Child Devil |
A long race against some faster Dark Chao.
You will do well if your Chao has been trained more since the last race. |
Death Troops |
A race against some Dark Chao with skulls on
their head. Mainly power is needed with two cliffs to climb and a nut tree to shake. |
Devil Vs Angel |
A 1 on 1 race against a strong Devil Chao.
This is a very tough race to beat, on a long course. But train hard and you will succeed in the end. |
The Dark Races:
Hero Chao cannot enter these races. |
Baby Angel |
A long race against some small Hero Chao.
Running is the only skill required. |
Angels |
Another long race against some faster Hero
Chao. |
Flying Angel |
This course requires high flying and swimming
stats, with running having to be quite high as usual. There are a few cliffs with water below, and a pool to swim in near
the end. |
Angel Vs Devil |
A 1 on 1 race against a strong Angel
Chao. This is a very tough race to beat, on a long course. But train hard and you will succeed in the end. |
When your Chao wins certain races, they will receive a prize! The prize is usually some sort of toy for your Chao to use
in the garden. Here is the list of toys given to your Chao for winning certain races:
Beginner Races:The Chao that wins these races will keep these items and use them when
he feels like it, or when he needs to. You must win on the third level to receive these toys. Crab Pool - Shovel Stump Valley -
Watering Can Mushroom Forest - Rattle Block Canyon - Toy Car
Jewel Races:Again, the Chao that wins these races will keep these items for themselves.
You must win on the fifth level to receive these toys Aquamarine
- Sonic Doll Topaz - Broom Peridot - Picture Book Garnet -
Pogo Stick Onyx - Box of Crayons Diamond - Bubbles
Challenge Races:These next set of toys are put in the Normal Chao Garden for any Chao
to play with. You must win certain races to receive these toys Fourth
Race - Ball Eighth Race - Jack in the Box
Twelfth Race - T.V
Hero Races:These toys are put in the Hero Garden for any Chao to play with. You
must win certain races to receive these toys Second Race -
Ball Fourth Race - Rocking Horse
Dark Races:These toys are put in the Dark Garden for any Chao to play with. You
must win certain races to receive these toys Second Race -
Ball Fourth Race - Radio
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